Table of contents of the issue 3/2018, August
Tema - Gaming e patrimonio culturale / Gaming and cultural heritage
Videogames to know art and culture
Gaming for the museums. The MANN experience
Videogames as a XXI Century social and artistic expression
Artist' videogames and videogames for learning
GameTale: Facilitating the Design of Gameful Museum Experiences
Audience Development and Audience Engagement strategies of cultural organizations: the role of Gaming
The museum and the new publics. Videogame as a new communication resource
The role of gaming in the museums' digital storytelling strategies. An exploratory study
Argomenti
The management of the Italian lyric and symphonic Foundations. 2016 data and trends 2006-2016
Get to know the cultural audience in Italy. Analysis and methods for innovation
Venice, Netflix and the role of theatres: films between present and future
Testimonianze
Recensioni
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