Keywords: Interactive Fiction; Fan Fiction; Neo-baroque Literature; Gamebooks; Federico Bianchini.
This essay discusses the relevance of the Italian tradition within the literary form of Interactive Fiction. Such relevance is connected to the efforts of Italian readers, who gave rise to a case of fan fiction when Interactive Fiction started its decline, during the 90s. This essay aims to examine how this narrative and social phenomenon could be considered an interesting neo-baroque manifestation. In addition, it shows how Federico Bianchini's work con be considered representative of the form. It analyzes the analog components and the structure of his works, the way in which playability and the narrative aspect interact, and how their peculiarities and flaws are representative of the social phenomenon of Italian fan fiction, supported by the notorious online platform librogame.net.